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ERA — Extended Range Audio

ERA Libraries

The capture method behind MNTRA's instruments, now yours to explore. Bowls, bells, whistles, resonant objects, and live performances—recorded at 32-bit float / 384 kHz and ready to stretch far below the source.

01 / FIRST RELEASE

One sound. Entire worlds below it.

ERA / DISCOVERY 01

ERA Discovery Pack

In development

A bell becomes a drone. A whistle becomes an atmosphere. A bowl becomes a bass movement.

Bowl resonance
Bell metal
Whistle air
Found object

Audio, film, final contents, and purchase access will appear only after source media and commerce details are approved.

MNTRA field recording session
Source / material / place

02 / PROCESS

Built where music and sound design meet.

ERA comes from decades of game audio, film scoring, and experimental music—work where one sound may need to carry a cue, become an atmosphere, or turn into an instrument under pressure. The pack keeps that range: raw enough to rebuild, shaped enough to use immediately. This is how MNTRA has captured sound for years. ERA puts the source material in your hands.

03 / FORMATS

Three resolutions. One creative path.

Start with files built for everyday sessions. Move to 192 kHz when you need more room to pitch, stretch, or resynthesize. Use the 384 kHz masters when your tools can handle the original capture format.

PLAY / UNIVERSAL

48 kHz / 24-bit WAV

Loops, textures, one-shots, performances, and pitch-revealed variations, ready to drag into a session and make your own.

Designed for broad DAW compatibility

EXTENDED / HIGH-RES

192 kHz / 24-bit WAV

Selected sources and transformations with more range intact for deeper pitching, stretching, and resynthesis in systems that support 192 kHz.

Check your DAW and interface for 192 kHz support

SOURCE / ARCHIVE

384 kHz / 32-bit float WAV

Original 384 kHz / 32-bit float capture masters for compatible tools, custom conversion, analysis, and extreme pitch work beyond a standard session.

For specialist workflows outside Live

04 / MATERIAL

From raw captures to finished ideas.

01Original capturesBowls, bells, whistles, resonant objects, and found materials
02Revealed depthsDeep-pitched versions rendered directly from the 384 kHz masters
03Loops and texturesRhythmic motion, evolving atmospheres, resonant beds, and percussive movement
04Musical performancesLonger phrases, sustained resonances, gestures, and performance material

Explore ERA

We found the sounds. What they become is yours.

Learn how MNTRA records beyond ordinary playback formats, then explore currently available source libraries.