AniMod
X/Y/Z interactive controls borrowed from game audio. Map any parameter, automate in your DAW, or perform live.

AniMod X/Y/Z controls inside MNDALA 2 — map any parameter.
How AniMod Works
01
Borrowed from Game Audio
Game audio engines use real-time parameter modulation to make sounds reactive. We brought that same philosophy to instruments.
01
Game audio parameter modulation visualization
02
Assign Any Parameter
Map X, Y, and Z to any instrument parameter: filter cutoff, sample start point, grain size, reverb mix.
02
Parameter mapping interface in MNDALA 2
03
Automate, MIDI-Map, or Play Live
Draw automation in your DAW, map to a MIDI controller, or perform in real-time.
03
DAW automation lane with AniMod controls
In Every MNTRA Instrument
AniMod is built into every instrument in the MNTRA catalog. No additional purchase required.
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